@simversus/yjvis / control / CameraControlBase
Abstract Class: CameraControlBase
Defined in: control/CameraControlBase.ts:40
相机控制器基类
Extends
Extended by
Constructors
Constructor
new CameraControlBase(
interactor,object):CameraControlBase
Defined in: control/CameraControlBase.ts:129
构造函数
Parameters
interactor
交互器
object
控制的相机对象
Returns
CameraControlBase
Overrides
Properties
_camera
protected_camera:Camera
Defined in: control/controlBase.ts:47
关联的相机
Inherited from
_gesture
protected_gesture:Required<CameraControlGesture>
Defined in: control/CameraControlBase.ts:111
当前生效的手势配置
_interractorUbinds
protected_interractorUbinds:Function[]
Defined in: control/controlBase.ts:34
交互器事件解绑函数列表
Inherited from
ControlBase._interractorUbinds
_isDragging
protected_isDragging:boolean
Defined in: control/controlBase.ts:25
是否正在拖拽中
Inherited from
_isDraggStart
protected_isDraggStart:boolean=false
Defined in: control/controlBase.ts:29
是否刚开始拖拽
Inherited from
_lastPostion
protected_lastPostion:Vec3
Defined in: control/CameraControlBase.ts:105
上一次的相机位置
_lastTargetPosition
protected_lastTargetPosition:Vec3
Defined in: control/CameraControlBase.ts:107
上一次的焦点位置
_needUpdate
protected_needUpdate:boolean=false
Defined in: control/CameraControlBase.ts:109
是否需要更新
_originCameraControlEnabled
protected_originCameraControlEnabled:boolean
Defined in: control/controlBase.ts:21
相机控制器的初始启用状态
Inherited from
ControlBase._originCameraControlEnabled
_visible
_visible:
boolean=true
Defined in: core/Transform.ts:51
是否可见
Inherited from
castShadow
castShadow:
boolean=false
Defined in: core/Transform.ts:27
是否投射阴影
Inherited from
children
children:
Transform[] =[]
Defined in: core/Transform.ts:57
子节点
Inherited from
classHierarchy
classHierarchy:
ClassEnum[]
Defined in: core/baseObject.ts:19
继承链
Inherited from
ease
ease:
number=0.25
Defined in: control/CameraControlBase.ts:72
缓动系数,值越小越慢越平滑
enabled
enabled:
boolean=true
Defined in: control/controlBase.ts:13
是否启用控制器
Inherited from
enablePan
enablePan:
boolean=true
Defined in: control/CameraControlBase.ts:56
是否允许缩放
enableRotate
enableRotate:
boolean=true
Defined in: control/CameraControlBase.ts:48
是否允许旋转
enableZoom
enableZoom:
boolean=true
Defined in: control/CameraControlBase.ts:52
是否允许缩放
id
readonlyid:number
Defined in: core/Transform.ts:40
唯一序号
Inherited from
inertia
inertia:
number=0.85
Defined in: control/CameraControlBase.ts:76
惯性系数,值越小惯性越小
interactor
interactor:
Interactor
Defined in: control/controlBase.ts:83
交互器实例,用于处理输入事件
Inherited from
label?
optionallabel:string
Defined in: core/baseObject.ts:27
自定义标识
Inherited from
layerMask
layerMask:
number=0
Defined in: core/Transform.ts:139
层级掩码,用于控制不同层级对象的可见性或交互
Inherited from
matrix
matrix:
Mat4
Defined in: core/Transform.ts:71
本地变换矩阵 (相对于父节点)
Inherited from
maxDistance
maxDistance:
number=Infinity
Defined in: control/CameraControlBase.ts:84
最大缩放距离
maxZoom
maxZoom:
number=Infinity
Defined in: control/CameraControlBase.ts:92
最大zoom
minDistance
minDistance:
number=0.0001
Defined in: control/CameraControlBase.ts:80
最小缩放距离
minZoom
minZoom:
number=0.0001
Defined in: control/CameraControlBase.ts:88
最小zoom
modelViewMatrix
modelViewMatrix:
Mat4
Defined in: core/Transform.ts:82
模型视图矩阵 (ModelMatrix * ViewMatrix) 用于着色器计算
Inherited from
normalMatrix
normalMatrix:
Mat3
Defined in: core/Transform.ts:88
法线矩阵 (模型视图矩阵的逆转置矩阵的左上3x3部分) 用于变换法向量
Inherited from
occlusionTest
occlusionTest:
boolean=false
Defined in: core/Transform.ts:35
是否进行遮挡查询测试
Inherited from
onAfterRender()?
optionalonAfterRender: (node) =>void
Defined in: core/Transform.ts:134
渲染后的回调
Parameters
node
Transform
Returns
void
Inherited from
onBeforeRender()?
optionalonBeforeRender: (node,scene?,camera?,geometry?,material?,group?) =>void
Defined in: core/Transform.ts:122
渲染前的回调
Parameters
node
any
scene?
Scene
camera?
geometry?
BufferGeometry
material?
NodeMaterial
group?
any
Returns
void
Inherited from
onControlUpdate?
optionalonControlUpdate:Function
Defined in: control/controlBase.ts:17
控制器更新时的回调函数,通常用于触发重绘
Inherited from
panSpeed
panSpeed:
number=1
Defined in: control/CameraControlBase.ts:68
拖动速度
parent?
optionalparent:Transform
Defined in: core/Transform.ts:63
父节点
Inherited from
position
position:
Vec3
Defined in: core/Transform.ts:100
位置
Inherited from
quaternion
quaternion:
Quat
Defined in: core/Transform.ts:112
旋转
Inherited from
receiveShadow
receiveShadow:
boolean=false
Defined in: core/Transform.ts:31
是否接收阴影
Inherited from
renderOrder
renderOrder:
number=0
Defined in: core/Transform.ts:45
渲染顺序
Inherited from
rotateSpeed
rotateSpeed:
number=0.5
Defined in: control/CameraControlBase.ts:60
旋转速度
rotation
rotation:
Euler
Defined in: core/Transform.ts:117
旋转信息的欧拉表达
Inherited from
scaling
scaling:
Vec3
Defined in: core/Transform.ts:106
缩放
Inherited from
target
target:
Vec3
Defined in: control/CameraControlBase.ts:44
相机焦点/旋转中心点
up
up:
Vec3
Defined in: core/Transform.ts:94
上方向
Inherited from
userData
userData:
object={}
Defined in: core/baseObject.ts:23
用户自定义数据
Inherited from
uuid
uuid:
string
Defined in: core/baseObject.ts:15
唯一标识符
Inherited from
worldMatrix
worldMatrix:
Mat4
Defined in: core/Transform.ts:76
世界变换矩阵 (相对于世界坐标系)
Inherited from
zoomSpeed
zoomSpeed:
number=1
Defined in: control/CameraControlBase.ts:64
缩放速度
Accessors
_canUpdate
Get Signature
get
protected_canUpdate():boolean
Defined in: control/CameraControlBase.ts:120
检查是否可以更新控制器状态 通常在交互器未进行拾取操作且控制器启用时返回 true
Returns
boolean
Overrides
camera
Get Signature
get camera():
Camera
Defined in: control/controlBase.ts:65
获取关联的相机
Returns
Inherited from
mtime
Get Signature
get mtime():
number
Defined in: core/baseObject.ts:56
获取对象的最后修改时间戳
Returns
number
Inherited from
object
Get Signature
get object():
Transform
Defined in: control/controlBase.ts:52
控制的对象
Returns
Transform
Set Signature
set object(
node):void
Defined in: control/controlBase.ts:58
设置控制对象
Parameters
node
Transform
Returns
void
Inherited from
visible
Get Signature
get visible():
boolean
Defined in: core/Transform.ts:170
获取可见性状态
Returns
boolean
Set Signature
set visible(
value):void
Defined in: core/Transform.ts:177
设置可见性状态
Parameters
value
boolean
Returns
void
Inherited from
Methods
_removeHandlers()
protected_removeHandlers():void
Defined in: control/controlBase.ts:128
移除所有已注册的事件处理函数
Returns
void
Inherited from
add()
add(...
nodes):void
Defined in: core/Transform.ts:358
添加子节点 会自动将子节点从原来的父节点移除
Parameters
nodes
...Transform[]
要添加的子节点列表
Returns
void
Inherited from
addEventListener()
addEventListener(
type,cb):void
Defined in: core/baseObject.ts:105
添加事件监听器
Parameters
type
string
事件类型字符串
cb
Function
事件触发时的回调函数
Returns
void
Inherited from
changed()
changed():
void
Defined in: core/baseObject.ts:72
标记对象为已修改 更新修改时间戳并触发所有注册的变更回调
Returns
void
Inherited from
clone()
clone(
recursive?):CameraControlBase
Defined in: core/Transform.ts:406
克隆当前节点
Parameters
recursive?
boolean
是否递归克隆子节点,默认为 true
Returns
CameraControlBase
克隆后的新节点
Inherited from
copy()
copy(
source,recursive):CameraControlBase
Defined in: core/Transform.ts:417
从源节点复制属性
Parameters
source
this
源节点
recursive
boolean = true
是否递归复制子节点,默认为 true
Returns
CameraControlBase
this
Inherited from
dispatchEvent()
dispatchEvent(
event):void
Defined in: core/baseObject.ts:126
分发事件 触发所有注册了该事件类型的监听器
Parameters
event
事件对象,包含 type 和可选的 data
data?
any
type
string
Returns
void
Inherited from
dispose()
dispose():
void
Defined in: core/baseObject.ts:80
销毁该对象 分发 dispose 事件,通知监听者对象即将被销毁
Returns
void
Inherited from
getRotation()
getRotation():
Number3
Defined in: core/Transform.ts:208
获取欧拉角旋转信息 (数组形式)
Returns
Number3
[x, y, z] 旋转角度数组
Inherited from
getWorldDirection()
getWorldDirection(
target):Vec3
Defined in: core/Transform.ts:343
获取节点在世界空间中的朝向
Parameters
target
Vec3 = ...
目标向量,用于存储结果
Returns
朝向向量
Inherited from
is()
is(
t):boolean
Defined in: core/baseObject.ts:65
检查对象是否属于指定的类类型
Parameters
t
ClassEnum
类类型枚举值
Returns
boolean
如果对象是该类型或继承自该类型,则返回 true
Inherited from
lookAt()
lookAt(
target):void
Defined in: core/Transform.ts:291
使节点看向指定目标点 (改变朝向)
Parameters
target
Vec3 = ...
目标点坐标 (Vec3)
Returns
void
Inherited from
lookTo()
lookTo(
direction):void
Defined in: core/Transform.ts:304
使节点看向指定方向
Parameters
direction
方向向量 (Vec3)
Returns
void
Inherited from
onChanged()
onChanged(
cb): () =>void
Defined in: core/baseObject.ts:90
注册对象变更回调 当对象发生改变(调用 changed 方法)时触发
Parameters
cb
Function
回调函数
Returns
取消注册该回调的函数
():
void
Returns
void
Inherited from
release()
release():
void
Defined in: control/CameraControlBase.ts:177
释放资源并重置相机到初始状态
Returns
void
Overrides
remove()
remove(...
nodes):void
Defined in: core/Transform.ts:372
移除子节点
Parameters
nodes
...Transform[]
要移除的子节点列表
Returns
void
Inherited from
removeEventListener()
removeEventListener(
type,cb):void
Defined in: core/baseObject.ts:116
移除事件监听器
Parameters
type
string
事件类型字符串
cb
Function
要移除的回调函数
Returns
void
Inherited from
ControlBase.removeEventListener
rotate()
rotate(
param0):void
Defined in: core/Transform.ts:270
绕本地坐标系的 X, Y, Z 轴旋转及从欧拉角选择
Parameters
param0
包含 dx, dy, dz 的对象 (弧度)
dx?
number
dy?
number
dz?
number
Returns
void
Inherited from
rotateOnAxis()
rotateOnAxis(
axis,radian):void
Defined in: core/Transform.ts:251
绕本地坐标系的指定轴旋转
Parameters
axis
旋转轴 (Vec3)
radian
number
旋转角度 (弧度)
Returns
void
Inherited from
rotateOnWorldAxis()
rotateOnWorldAxis(
axis,radian):void
Defined in: core/Transform.ts:261
绕世界坐标系的指定轴旋转
Parameters
axis
旋转轴 (Vec3)
radian
number
旋转角度 (弧度)
Returns
void
Inherited from
scale()
scale(
param0):void
Defined in: core/Transform.ts:280
缩放节点 (在现有缩放基础上累乘)
Parameters
param0
包含 dx, dy, dz 的对象
dx?
number
dy?
number
dz?
number
Returns
void
Inherited from
setGesture()
setGesture(
gesture):void
Defined in: control/CameraControlBase.ts:141
设置手势配置
Parameters
gesture
CameraControlGesture = {}
手势配置对象,未指定的项将使用默认值
Returns
void
setMatrix()
setMatrix(
m):void
Defined in: core/Transform.ts:190
设置节点的本地变换矩阵 会自动分解出 position, quaternion, scaling
Parameters
m
变换矩阵
Returns
void
Inherited from
setRotation()
setRotation(
x,y,z):void
Defined in: core/Transform.ts:218
设置旋转角度 (欧拉角)
Parameters
x
number
X轴旋转角度 (弧度),也可传入 Vec3
y
number = x
Y轴旋转角度 (弧度)
z
number = x
Z轴旋转角度 (弧度)
Returns
void
Inherited from
setup()
setup(
renderer,onControlUpdate?):void
Defined in: control/controlBase.ts:96
注册帧回调和渲染函数
Parameters
renderer
渲染器
onControlUpdate?
Function
控制器更新回调
Returns
void
Inherited from
toJSON()
toJSON():
any
Defined in: core/Transform.ts:393
序列化为 JSON 对象
Returns
any
包含位置、旋转和缩放的 JSON 对象
Inherited from
translate()
translate(
param0):void
Defined in: core/Transform.ts:240
沿本地坐标系的 X, Y, Z 轴平移
Parameters
param0
包含 dx, dy, dz 的对象
dx?
number
dy?
number
dz?
number
Returns
void
Inherited from
translateOnAxis()
translateOnAxis(
axis,distance):CameraControlBase
Defined in: core/Transform.ts:230
沿指定轴平移节点 轴是在本地坐标系下指定的,但移动方向受当前旋转影响
Parameters
axis
移动轴 (Vec3)
distance
number
移动距离
Returns
CameraControlBase
this
Inherited from
traverse()
traverse(
cb):void
Defined in: core/Transform.ts:199
遍历场景树,对当前节点及所有后代节点执行回调
Parameters
cb
(node) => void
回调函数,接收当前正在处理的节点作为参数
Returns
void
Inherited from
updateCamera()
updateCamera():
void
Defined in: control/CameraControlBase.ts:154
当相机参数发生变化时,调用此方法更新控制器的状态 这将更新内部记录的相机初始状态和当前焦点及位置信息
Returns
void
updateMatrix()
updateMatrix():
void
Defined in: core/Transform.ts:313
更新本地矩阵 根据当前的 position, quaternion, scaling 组合计算 matrix
Returns
void
Inherited from
updateWorldMatrix()
updateWorldMatrix(
updateParant,updateChildren):void
Defined in: core/Transform.ts:323
更新世界矩阵 递归更新父节点(可选)和所有子节点(可选)
Parameters
updateParant
boolean = false
是否同时更新父节点
updateChildren
boolean = true
是否同时更新子节点
Returns
void
